SecondLife needs this…
Ever played (really… more like explored) SecondLife? The keyboard and menu-based controls to control movement, gestures, etc. are a major barrier to it being as much as it could be. It would be great, however, if someone adapted or replicated Microsoft’s Kinect/avatar capabilities for SecondLife. Like the stuff coming from Israeli company PrimeSense, and the open source development kit. :-)
Cheers,
Eric
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Categories: Virtual Reality
Microsoft XBOX, SecondLife, Virtual Reality
