Home > Virtual Reality > SecondLife needs this…

SecondLife needs this…

Ever played (really… more like explored) SecondLife?  The keyboard and menu-based controls to control movement, gestures, etc. are a major barrier to it being as much as it could be.  It would be great, however, if someone adapted or replicated  Microsoft’s Kinect/avatar capabilities for SecondLife.  Like the stuff coming from Israeli company PrimeSense, and the open source development kit.  :-)

Cheers,
Eric

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